Software Engineer – Computational Mechanics Simulation

Company: TN United Kingdom
Apply for the Software Engineer – Computational Mechanics Simulation
Location: London
Job Description:

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Software Engineer – Computational Mechanics Simulation, London

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Client:

Location:

London, United Kingdom

Job Category:

Other

EU work permit required:

Yes

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Job Reference:

0dbeb2205d82

Job Views:

3

Posted:

21.05.2025

Expiry Date:

05.07.2025

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Job Description:

Your mission

We’re a stealth startup exploring the intersection of intelligent systems and next-gen robotics. Our work centers on a digital-first approach to designing and testing advanced technologies before they’re deployed in the real world.

Your profile

We’re looking for a technically strong individual to help shape our simulation capabilities. This role involves building sophisticated models that reflect the behavior of complex systems, with a focus on accuracy, performance, and innovation.

Key Responsibilities:

  • Simulation Development
    • Design and implement physics-based simulations for soft robotic systems using NVIDIA Omniverse and PhysX.
    • Develop and optimize finite element models that accurately represent material deformations, stress distributions, and dynamic behaviors.
    • Create simulation workflows that integrate with our AI-driven design pipeline.
  • Physics Integration
    • Implement multi-physics simulations combining mechanical, fluid dynamics, and material science models.
    • Ensure accurate representation of soft material properties and behaviors in virtual environments.
  • Performance Optimization
    • Optimize simulation performance to balance accuracy and computational efficiency.
    • Implement iterative mesh optimization techniques for critical regions requiring higher fidelity.
  • Validation & Calibration
    • Design and execute simulation validation tests against physical prototypes.
    • Develop automated calibration systems to minimize deviations between simulated results and physical performance.
  • API Development
    • Create robust APIs that allow communication between simulation environments and other platform components.
    • Implement data extraction methods for simulation results analysis.
  • Documentation & Best Practices
    • Maintain comprehensive documentation of simulation models and methodologies.
    • Establish best practices for simulation development and validation.

Required Qualifications:

  • Master’s or PhD in Mechanical Engineering, Computational Physics, or a closely related field.
  • Strong expertise in computational mechanics, finite element analysis, and physics simulation.
  • Minimum 3 years of experience with physics simulation software(e.g., ANSYS, COMSOL, Abaqus) or equivalent.
  • Proficiency in C++, Python, or other languages commonly used for simulation development.
  • Experience with mesh generation, optimization, and refinement techniques.
  • Understanding of soft materials behavior and non-linear deformation mechanics.
  • Strong mathematical foundation in continuum mechanics and numerical methods.
  • Familiarity with NVIDIA Omniverse, PhysX, or similar game physics engines is a significant plus.
  • Excellent problem-solving skills and attention to detail.
  • Ability to work in a fast-paced environment with changing requirements.
  • Version Control:Proficiency with Git and collaborative workflows using GitHub or GitLab (e.g., pull requests, branching strategies, code reviews).
  • CI/CD:Experience setting up or using continuous integration tools (e.g., GitHub Actions, Jenkins) for building, testing, and validating simulation code.
  • Experience with visualization tools such as ParaView, VTK, Blender, or NVIDIA Omniverse and libraries libraries like VTK, PyVista, or vedo.

Why us?

  • Competitive salary and performance-based incentives.
  • Flexible work arrangements, including remote options.
  • Collaborative and inclusive work environment.
  • Opportunity to work with cutting-edge technologies at the intersection of AI and robotics.
  • Access to state-of-the-art computing resources and development tools.

Ready to Apply?

Send us your CV! If it looks like a good fit, we’ll reach out for an introductory call, followed by a more technical, in-depth discussion.

Your mission

We’re a stealth startup exploring the intersection of intelligent systems and next-gen robotics. Our work centers on a digital-first approach to designing and testing advanced technologies before they’re deployed in the real world.

Your profile

We’re looking for a technically strong individual to help shape our simulation capabilities. This role involves building sophisticated models that reflect the behavior of complex systems, with a focus on accuracy, performance, and innovation.

Key Responsibilities:

  • Simulation Development
    • Design and implement physics-based simulations for soft robotic systems using NVIDIA Omniverse and PhysX.
    • Develop and optimize finite element models that accurately represent material deformations, stress distributions, and dynamic behaviors.
    • Create simulation workflows that integrate with our AI-driven design pipeline.
  • Physics Integration
    • Implement multi-physics simulations combining mechanical, fluid dynamics, and material science models.
    • Ensure accurate representation of soft material properties and behaviors in virtual environments.
  • Performance Optimization
    • Optimize simulation performance to balance accuracy and computational efficiency.
    • Implement iterative mesh optimization techniques for critical regions requiring higher fidelity.
  • Validation & Calibration
    • Design and execute simulation validation tests against physical prototypes.
    • Develop automated calibration systems to minimize deviations between simulated results and physical performance.
  • API Development
    • Create robust APIs that allow communication between simulation environments and other platform components.
    • Implement data extraction methods for simulation results analysis.
  • Documentation & Best Practices
    • Maintain comprehensive documentation of simulation models and methodologies.
    • Establish best practices for simulation development and validation.

Required Qualifications:

  • Master’s or PhD in Mechanical Engineering, Computational Physics, or a closely related field.
  • Strong expertise in computational mechanics, finite element analysis, and physics simulation.
  • Minimum 3 years of experience with physics simulation software(e.g., ANSYS, COMSOL, Abaqus) or equivalent.
  • Proficiency in C++, Python, or other languages commonly used for simulation development.
  • Experience with mesh generation, optimization, and refinement techniques.
  • Understanding of soft materials behavior and non-linear deformation mechanics.
  • Strong mathematical foundation in continuum mechanics and numerical methods.
  • Familiarity with NVIDIA Omniverse, PhysX, or similar game physics engines is a significant plus.
  • Excellent problem-solving skills and attention to detail.
  • Ability to work in a fast-paced environment with changing requirements.
  • Version Control:Proficiency with Git and collaborative workflows using GitHub or GitLab (e.g., pull requests, branching strategies, code reviews).
  • CI/CD:Experience setting up or using continuous integration tools (e.g., GitHub Actions, Jenkins) for building, testing, and validating simulation code.
  • Experience with visualization tools such as ParaView, VTK, Blender, or NVIDIA Omniverse and libraries libraries like VTK, PyVista, or vedo.

Why us?

  • Competitive salary and performance-based incentives.
  • Flexible work arrangements, including remote options.
  • Collaborative and inclusive work environment.
  • Opportunity to work with cutting-edge technologies at the intersection of AI and robotics.
  • Access to state-of-the-art computing resources and development tools.

Ready to Apply?

Send us your CV! If it looks like a good fit, we’ll reach out for an introductory call, followed by a more technical, in-depth discussion.

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Posted: May 24th, 2025